The enhancement of active learning in anatomy class using mix model for active learning: flipped class room and gamification

The enhancement of active learning in anatomy class using mix model for active learning: flipped class room and gamification

Submitted by casnova1 on Tue, 09/08/2020 - 14:45
ชื่อผู้แต่งภาษาอังกฤษ (Author)
Dr.Nichapha Chandee
ชื่อผู้แต่งภาษาไทย (Author)
อาจารย์ ดร.นิชาภา จันทร์ดี
Image
Nichapha Chandee
อัปโหลด (Upload)
ปีที่พิมพ์ (Year)
2020
คำอธิบาย (Description)

The study of Anatomy is not easily to remember and understanding. Moreover this subject is boring and not interesting for the students. There are a lot of things to remembers, identify and understand. There are many types of active learning that I have used, for example flipped classroom and team based learning. But some of them are still don't understand and cannot identify the structure, because they did not participate in that activities. Therefore, in the anatomy of lower extremities lesson's summary class, I have used gamification for enhanced participation from the students and helped the student for better understanding, remembering, and identifying. 

คำสำคัญ (Keyword)

Flipped Classroom, Gamification, Active Learning

สาขาวิชา (Major)
UKPSF (รุ่นที่)
4